And it's packed full of goodies and baddies Whether it's Single Player, Multi-player or slithering across the Internet, Worms Armageddon includes a multitude of features and play modes. Last update 8 Oct. Users rating: 90 ratings. And it's packed full of goodies and baddies! Whether it's Single Player, Multi-player or slithering across the Internet, Worms Armageddon includes a multitude of features and play modes.
This is the peak of perfection in ultra-fun. If you need help or have a question, contact us Would you like to update this product info? Is there any feedback you would like to provide? Click here. Popular Downloads Macromedia Flash 8 8. Counter-Strike 1. Cool Edit Pro 2. Don't miss out on what will probably be the best party game for DC this year. Many deadlines ago, we were glued to our TV sets, playing the original Worms for hours at a time.
Now, the third and best chapter in the series Worms 2 never came out for the consoles is here, and I couldn't be happier. This excellent strategy title makes a perfect party game.
Don't let the term "strategy" scare you off either--this is a simple game that's hella easy to jump right into. It's also one of the most fun things you'll ever play. Whether it's Crispin accidentally falling on top of a live stick of dynamite he just placed or me inadvertently letting go of the Ninja Rope over water sending me to my watery grave , something inevitably goes awry. And when it does, everyone laughs their heads off. As a sequel, this one doesn't disappoint.
The graphics are leagues better. The game has tons of new and secret weapons. The numerous game schemes provide plenty of variety. The training mode adds a lot to the normally weak one-player Worms experience. Speaking of which, playing WA against the CPU is alright it doesn't aim as annoyingly perfect as it used to , but it takes an awful long time to think out its moves. Don't get this for the one-player game though It comes down to this: If you have at least one friend, you should own Armageddon.
And since most PlayStation owners have at least one friend, all of them should have this game. It's that good.
In fact, the only things that are a little off about the game are the cheesy euro-dance music at the Title Screen, and how long it takes the Al to decide what to do during a one-player match. Note: You don't need to own a multi-tap to enjoy multiplayer fun. Worms Armageddon may have originated on the PC, but this madly rewarding multiplayer experience reaches its full potential on the PlayStation. Invite three pals over you don't need a Multi-tap , boot this thing up and you're set for hours of goofy fun.
Everything about WA, from its extensive options to its many play modes, is fine-tuned for multiplayer play. Even nongamers--like, say, your significant other--will love this game. The Worms series has long been a favorite of mine on the PC, but Armageddon is certainly the best incarnation yet. It's best with four players This can get really competitive, and you'll find yourself playing for LONG sessions, exploring the possibilities of the wacky weapons while devising increasingly fiendish strategies.
This is multiplayer video gaming at its best. Depending on your personal taste, Worms is either an annoying and outdated novelty or one of the best multiplayer games ever. If you prefer your deathmatches with a bit of tactical brainpower, and the prospect of sending a psychotic wriggler into orbit using a couple of well-placed sticks of dynamite makes you rub your hands with lee, you'll certainly enjoy Worms Armagedoon.
As a turn-based action game, it's a unique multiplayer experience. You get a set amount of time usually 60 seconds to use one of your team of four worms. You can shuffle along to a different location if you're it bit vulnerable, get into the best I position to take a shot, then use an item from your huge arsenal.
Once you've taken your shot, the next team gets a go and you have to sit and watch, hoping that nobody takes offence and singles you out for punishment before your next turn. It's quite superb, calling for plenty of thought and planning - sometimes you'll need to ignore a couple of easy kills in order to knock a more dangerous worm out of harm's way; other times you might need to sacrifice some of your mobility.
No two games are ever the same. The single player aspect of Worms has always been its weak point, since the computer players could pull off the most improbable shots. No matter how well you were protected by bits of landscape the computer would always find the exact angle to land a bazooka shot right on your head.
Worms Armageddon is a huge improvement. You'll still get hit by a few dubious shots from time to time, but the game places more emphasis on brainpower than trying to outgun the enemy. You get a series of missions to complete, and the later ones usually have only ones usually have only one possible solution. It's a bit like the old Amiga title Lemmings , except far more explosive. Getting a good score in the missions earns extra abilities for your worm up long-range assassination attempts.
The weaponry includes such treats as the multiple-warhead mortar, the baseball bat the exploding cow and the extremely painful flamethrower.
For added disrespect, you can execute weakened enemies with a handgun, poison them with a toxic skunk or even push them into the water with a quick prod from the index finger. All the old favourites are still in there, from clusterbombs to miniguns, along with a few ruinously powerful extras that you'll have to agree not to use at all if you want a decent multiplayer game. The choice of weapons eventually becomes so vast thai it's hard to remember what each one does.
Inevitably, you'll wind up sticking with a handful of the most effective ones and leaving the rest alone - the standa bazooka and shotgun are indispensable. The action is accompanied by some fantastic voice samples.
You can choose your favourite voices Braveheart-style, kung fu movie, 70s blaxploitation, classic English, French and German, or, best of all, Full Metal JacKet-style when you create your team. You also get to pick an emblem, a flag and a gravestone design for that extra bit of personalisation.
The potential for creating amusing worm names is reduced somewhat by an annoying eight-letter limit why? Careless, but hardly a serious flaw. Worms Armageddonis just about the best version of the game to date, thanks to its brilliant solo missions. Some weapons may not become available until a certain number of turns pass. Depending on the game options, additional weapons may randomly fall onto the terrain in airdropped and teleported crates.
The game includes a wide variety of weapons, including melee, projectile, and explosive weapons, as well as Air Strike-based attacks.
Some are based on real-life arms, such as the Bazooka, Grenade, and Shotgun. Others are more fanciful and cartoon-like, such as the Sheep, which serves as a mobile explosive, or the Skunk, which releases poisonous gas.
Depending on game options, additional weapons may randomly fall onto the terrain in airdropped and teleported Crates. In addition to normal weapons, each team during team creation chooses a special weapon which becomes available to them after a certain number of turns. The special weapons are more powerful than regular weapons and often offer special abilities.
Empires of the Undergrowth. The most powerful weapons are superweapons. Superweapons rarely fall in Weapon Crates. Superweapons are often based on cartoon-like themes such as the French Sheep Strike and are usually devastating in power.
Local multiplayer allows the player to select which teams participate in the battle including number of Worms and handicaps , which options and weapons are used, and the level to be played upon.
The matches can use any combination of human and computer teams, provided at least one team is human. Additionally, multiple Worm teams can form an alliance for the match by selecting the same team color — they will still operate separately in movement rotation but share weapons and score. If multiple human players are using the same computer, the game functions in a hot-seat mode.
Worms Armageddon includes a series of training missions, a single-player campaign with premade missions, a deathmatch mode in which the player fights increasingly difficult and outnumbered battles against the computer, local multiplayer, and online multiplayer. Local multiplayer allows the player to select which teams participate in the battle as well as the number of worms and handicaps, which options and weapons are used, and the level to be played on. Additionally, multiple worm teams can form an alliance for the match by selecting the same team color — they will still operate separately in movement rotation but share weapons and score.
If multiple human players are using the same computer, the game functions in a hotseat mode. Online multiplayer is set up similarly to local multiplayer but allows the players to be at separate computers. Additionally, hotseat can be combined with online play, so multiple human players can use each computer. Worms Armageddon features a multiplayer Internet service called WormNet.
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