The project has been started by Alexandre Martins , a developer from Brazil. Nowadays, Open Surge has contributors all over the world! Use Open Surge to create your own amazing games! Create new levels, items, bosses, gameplay mechanics, playable characters, special abilities and more! My engine is based on having So I have been using this Sonic Engine for Game Maker Studio and it works fine and all, but I can't seem to figure out how to play as Knuckles in the game. He is in the code, but when I test out the engine, you play as Sonic and, for the life of me, I can't seem to play as Knuckles.
I looked D Legacy GM Character speed based on ground angle So after about two months I finally figured out the code to this sonic like platforming engine. There are a few things that still elude my right now and this is one of the big ones. So I have the character able to rotate and move according to the angle of the ground, that is found by two sensor D Help with speed adjustment based on ground angle So after about two months I finally figured out the code to this sonic like platforming engine.
I have the movement in all 4 quadrants working correctly but I can't seem to get the player to slow when going up a slope or speed up when going down. I've read though the guide at Sonic Retro many times but I used a slightly different In my game, I have an animation prepared that I want to have played when the character is on the edge of a ledge, but only if the drop is larger than a specific amount.
The work on the engine was very long and difficult, so please mention me and link to my gamejolt profile. Please check out my new finished project that I have been working on for over seven months. If everything will be ok. My sonic engine will be released this week. With network multiplayer :. This is my future almost finished multiplayer and character select. I just want to show you how beautiful it looks. I like it.
Physics need to be improved quite a bit, specially since you're faster walking down slopes than rolling, but was literally published today so yeah, good stuff so far! Sonic Multiple Purpose Engine! Posts: Forum God. Than one of my friends Xeniczone was working on Xtreme in game maker.
We got together and worked on the game, on and off in the past 2 years. We were going for a single versatile engine to play sonic. Its scanline-based rendering system makes raster effects a core feature, the same used on actual 2D graphics chips.
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